The Waterfall Goddess of Jiuzhaigou Valley (九寨沟),
carving out mountains with streams and planting the first tree of the
Primeval Forest. I doubt I'll ever stop being inspired by that place.
a younger design for the above character
Showing posts with label character design. Show all posts
Showing posts with label character design. Show all posts
Sunday, March 31, 2013
Thursday, March 28, 2013
You Don't Scare ME
Character sketches for a story. I'm trying to port everything over from my art tumblr, since I've decided that I don't want to quit blogspot after all
Tags:
character design,
linework,
sketch,
Wendi Chen
Saturday, March 10, 2012
hoi polloi
ack, it's been too long since my last post! recently I've been trying to push the my characters in terms of exaggeration and simplification. I've been learning a lot about these things as part of my mentorship with the amazing Victoria Ying, through a program called Motivarti. here are a few character sketch studies from this week, all from imagination.
Tags:
character design,
linework,
studies,
Wendi Chen
Monday, May 09, 2011
Adelle
portrait/lighting warm-up from the other day, featuring one of my favorite characters in Sequence. you can buy the game through Xbox Live Indie Games for just $3; it's only been out for a few days and has already gotten rave reviews!
here are some sprite alternates for the character... she's an astrologer who tries to read your fortune with tarot cards :P
here are some sprite alternates for the character... she's an astrologer who tries to read your fortune with tarot cards :P
Tags:
character design,
painter,
sequence,
studies,
Wendi Chen
Wednesday, April 27, 2011
Character Sprites
eep, it's been far too long! life's been busy on the personal front, but deadlines have loosened up a bit so i can get back to posting again... here's some backlogged character sprites from last year. these were made for Sequence, a rhythm/rpg game by Iridium Studios that's out on Xbox Live Indie Games! i also designed all the backgrounds, which i'll post later~
Tags:
character design,
sequence,
Wendi Chen
Friday, July 16, 2010
pocket brush pen
these sketches were done with my trusty pentel pocket brush pen that i carry with me at all times. this pen really does the trick if you want to loosen up your lines!
click the right image to view an animated gif of the coloring process
character studies from months ago that i never posted here
click the right image to view an animated gif of the coloring process
character studies from months ago that i never posted here
Tags:
brush pen,
character design,
studies
Sunday, May 24, 2009
Sequence character art
here are some of the first character sprites i did for Sequence... it took quite a while to figure out all the technical stuff - they had to be transparent so they could be placed right over the BGs from the previous entry, and that created all sorts of perspective/composition issues that hurt my head. D: but thankfully it's figured out now!
clean lines + quick color test for Ky, the protaganist
some pencil concepts
clean lines + quick color test for Ky, the protaganist
some pencil conceptsedit '10: touched these up and re-uploaded them :)
here is the finished sprite with a few subtle expression variants:
here is the finished sprite with a few subtle expression variants:
this mexican matador is one of the first bosses... i had sooo much fun drawing him!
Tags:
character design,
sequence
Thursday, November 20, 2008
Warmups + Character Design
So I've been taking quite a few commissions lately, just for single character concepts/illustrations. I should probably figure out a price table for this soon so I can start doing it on a larger scale...
Anyway, here's the piece that I'm working on right now. The initial sketch phase went super smoothly, and I like how it looks overall, but now the details are gonna be a HUGE pain to finish. I really want to finish it tonight though~

edit: here's the finished version, totally forgot about posting it lol
also, here are a few 15 minute doodles that I do to warm-up before I start drawing. I got the idea from going to regular figure drawing sessions at my Uni - they really help me get into the "fast sketch" mindset! :D

heh, I just needed to draw something to get me into that "fantasy swordfighting" mindset :D
Anyway, here's the piece that I'm working on right now. The initial sketch phase went super smoothly, and I like how it looks overall, but now the details are gonna be a HUGE pain to finish. I really want to finish it tonight though~

edit: here's the finished version, totally forgot about posting it lol
also, here are a few 15 minute doodles that I do to warm-up before I start drawing. I got the idea from going to regular figure drawing sessions at my Uni - they really help me get into the "fast sketch" mindset! :D

heh, I just needed to draw something to get me into that "fantasy swordfighting" mindset :D
Tags:
character design,
commission,
junk,
wip
Saturday, August 30, 2008
Character Illustration: mafia wife
trying my hand at a semi-realistic, illustrative style. this is one of my better attempts.
she's an original character for a furturistic mafia story... i drew her first because all the other ones will be a total pain in the butt to draw. -_- (I suck at drawing guns...)
here's a couple of progress pics for this piece:
i like how in the beginning the block-in was so skewed and off balance that I had to rotate the whole canvas... thank god for digital tools like "lasso" & "free transform" to counteract my utter lack of planning =P
she's an original character for a furturistic mafia story... i drew her first because all the other ones will be a total pain in the butt to draw. -_- (I suck at drawing guns...)here's a couple of progress pics for this piece:
i like how in the beginning the block-in was so skewed and off balance that I had to rotate the whole canvas... thank god for digital tools like "lasso" & "free transform" to counteract my utter lack of planning =P
Tags:
character design
Friday, August 29, 2008
Emperor concept sketches
here's some tonal concept sketches, once again for the chinese fairytale project. i'm trying to plan out my pieces more (and just do more studies in general) to improve my composition and tones.
it's IS helping a little, so far... i just need to remind myself of that constantly so i can keep plodding on and not get discouraged!
it's IS helping a little, so far... i just need to remind myself of that constantly so i can keep plodding on and not get discouraged!
Tags:
character design,
chinese fairytale,
wip
Saturday, August 23, 2008
A Chinese Love Story: character designs
posting the finished b&w concept designs for the Chinese fairytale project that I've been working on. these two designs are for Niulang (cow herder, the mortal) and Zhinu (weaver girl, goddess from the heavens). they're characters from a very ancient and well-known chinese love story.
i really want a top with gold embroidered dragons like the one that ZhiNu has...
i really want a top with gold embroidered dragons like the one that ZhiNu has...
Wednesday, July 23, 2008
Bamboo forest (chinese fairytale)
well shoot, I'm already way behind on posting in this blog! it's kinda funny how motivated I was to set aside time for art back when I was totally swamped with school, cramming for exams and standardized tests. quite frankly, my work ethic since the beginning of summer has been abysmal, and there's just no excuse for it. -__-; so it's time to get off my ass and make some portfolio-worthy pieces!
here are a few WIP illustrations i'm making for my Chinese fairytale adaptation. i'm sooo excited about this project!


more to come soon!
here are a few WIP illustrations i'm making for my Chinese fairytale adaptation. i'm sooo excited about this project!

more to come soon!
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